Spawn Clearing

Spawn Clearing is a location in Zork: MxRP edition.

As the name would suggest, spawn clearing is a clearing in the middle of a forest (Zork Forest, to be precise) wherein the player character initially spawns. Its developer code is z.spawn and its map code is 0,0. The area is unremarkable, merely a circular patch of grass in the midst of a dense forest. A path west towards Bert-Bert's Homestead and a path east that passes the Gilded Egg are both found here. North and South merely yield more thick forest, and do not open up at any time. Using /SURVEY here reveals no secrets whatsoever, and this is one of only two map cells in the entire game not to have any sort of searchable container or item anywhere within.

Loot
As stated in the above paragraph, this is one of the two map cells in the entire game devoid of loot.

Trivia

 * This area is a reference to the original Zork, wherein you began the game in a location known as WEST OF HOUSE.


 * This area is unique in many ways, most likely due to it's bookend nature:
 * No matter what context, it is always referred to as 'the clearing in which your adventure began'.
 * There are no pickups located anywhere in this cell, save for the DiscoNinja Chest easter egg, discovered with /DIG and the Dank Key.
 * This is the only cell where the /DANCE command works.


 * The main quest ends (and technically starts) in this cell.